Light vs. Dark
Force Slam [Telekinetic]
You pound one or more creatures with the Force.
Time: Standard action. Targets: All targets within a 6-square cone and within line of sight.
Make a Use the Force Check. Make one roll and compare the result to each target’s Fortitude Defense. If the result equals or exceeds a target’s Fortitude Defense, it takes 4d6 points of Force damage and is knocked prone. If the result is less than the target’s Fortitude Defense, it takes half damage and is not knocked prone. Targets larger than Medium add a size modifier to Fortitude Defense against this power: Colossal +50, Gargantuan +20, Huge +10, Large +5.
This is an area effect.
Special: When you use this power, you can spend a Force Point to deal an additional 2d6 points of damage to targets in the area.